Use case: style-transfer. Asset type: background ground plate for an interactive hospital city-builder game. Image 1 is the EXACT edit target, a north-up 2048 by 1152 registered ground plate with the thirteen selectable hospital buildings already REMOVED. Image 2 is STYLE ONLY, the approved SimCity4-inspired classic concept. Completely redraw image1 in the crisp, beautiful classic city-builder rendering of image2: detailed coherent trees with distinct crowns, refined grassy plots, readable asphalt/sidewalks/parking stripes, rich small cars, architectural detail on the surrounding fixed houses. MOST IMPORTANT: preserve exactly the target image1 layout, camera, scale, frame and every existing street alignment, courtyard, empty hospital sprite site, fence and surrounding house silhouette. All the irregular large empty patches in the central campus MUST REMAIN EMPTY ground with natural paving or subtle planting; they are reserved for movable buildings placed later by code. Do NOT bring any hospital buildings from image2 into those sites. Do not add or remove houses, streets, wings, hospital roofs, hospital facades or ground shadows that imply a missing building. No simulated perspective shift or zoom. Keep the complete rectangular full-bleed image, no vignette, NO fog, NO CLOUDS (those are separate runtime layers), no labels, text, visible grid, numbers, HUD, logo or watermark. Warm clear daylight, fine consistent realistic game textures, coherent small-scale details, no photographic blur. Match the original approximately16:9 aspect ratio. This is the final background plate, not a whole-composition concept.